Blogs

iTunes education podcasts

Open Culture: The Hottest Course on iTunes (and the Future of Digital Education)

I'll be using this podcast, the Understanding Computers course from Harvard in my Computer Systems inservice. This will serve a number of purposes...to enhance my own instruction, and to open educators to the value of podcasting in education.

Linux's Education Push

Linux's Education Push
When it comes to desktop PCs, schools could be the first, real place where Linux grabs hold.

"So Dad," he asked. "What is the difference between Linux and Windows?" I tried to explain but it was a waste of breath. "What difference do you see?" I asked back.

"Nothing, really."

Is College Worth It?

Is College Worth It?

This article takes a look at the decision of investing in an education. It doesn't consider the social aspect of the college experience, but simply the return on the investment.

The analysis begins by assessing a college education purely as a
monetary investment. Undoubtedly, there are other benefits beyond money
to attend college, but it's such an enormous economic decision that it
seems foolish to not fully understand the financial ramifications and
use that as a primary factor in the decision process.

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Teaching Java: K-12

On Walkabout with Greenfoot » Microworlds

I've begun to examine Greenfoot as an environment to introduce my 9th grade computer programming students to Java. After running through the first tutorial, I have found it to be a great way to visually organize my presentation of OOP (object oriented programming) and also provide my students with a creative way to begin exploring basic game design with Java.

I've offered an incentive for the class to vote through the poll module in our moodle install for the best implementation of the WombatWorld scenario; I'll display the winner along side our iboerne.com presentation at the 2007 TCEA Convention Student Showcase.

Specifically, we will be using the WombatWorld scenario, but Ill also be interested in exploring the MBCS ('Marine Biology Case Study'). More on our progress later.

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more on Second lives

CareerJournal | Avatars at the Office: More Firms Create Virtual World 'Second Life'

Increasingly, businesses, particularly in the advertising and media industries, are opening virtual offices in Second Life as an internal communications device, a way to keep their fingers on the pulse of the fast-changing digital landscape -- and as a tool to recruit tech-savvy employees. By using Second Life, agency staffers, especially older ones or those who may be uncomfortable online, can experience the virtual world first hand, making it easier to respond to clients looking to design campaigns for new media platforms.